You have two Charms to choose from and both of them give different outcomes. Keeping up?įor example, in one chapter of the game, you are faced with a choice where you have to save Rollo from his sister Roxy. But at the same time, sometimes you need to choose the wrong one to access a Charm you need later in the game. You get to something called "Turning Points" where you have to choose the right Charm for the story. But thankfully, you can then replay your decisions whenever you want and reverse the outcome. Someone has to put their life on the line or your decisions just become the worst possible ones. The whole concept is really to end your story, but after a while you notice that it's not the easiest thing to do as the story takes new paths that conclude with THE END in a completely wrong way. Charms are essentially words that you can then use to change the course of the story. Here is what they call a turning point, where it's time to choose a Charm.īecause around the game you can find something called "Charms", and it comes from an action you do or by talking to certain other characters. Where is Luke's missing mother? Why are there gross puddles of slime in the woods? And so on. It's time to solve the mystery of what secrets the town holds. So what does it take to make a storybook interesting and exciting? Well, it needs a mystery and a lovely gang to unearth the truth! And that's exactly what happens when our deer boy Luka and his best friend Rollo the cat set out to investigate mysterious lights and sounds seen in an old abandoned and derelict factory on the outskirts of Beacon Pines. It is in this small town that it all unfolds. The industry they feed on goes under and the town is not far behind when suddenly the semi-scruffy Perennial Harvest Corporation appears like a rescuing angel with promises that they will save the town from the brink of ruin. Incredibly cute environments in the game.īut like Luke, the town also has an uncomfortably heavy backpack, and when owner Sharper Valentine passes away and the town suddenly faces a devastating year of crop failure and pollinating insects disappearing, disaster becomes the norm. Beacon Pines was once a thriving idyllic farming community that thrived due to the town's major industry titan, the fertiliser company Valentine Fertilizer, leading the way. Luka, despite his young age, already has an uncomfortably heavy backpack to carry, because not only did his father die under mysterious circumstances six years earlier, his mother has disappeared and he lives with his somewhat eccentric grandmother in the town of Beacon Pines. You play as the protagonist Luka Vanhorn, a 12-year-old kid whose appearance brings to mind Gus from the Sweet Tooth series because of his pretty little reindeer horns and that young face that really just makes you want to pull his cheeks like an old lady. It all starts with the opening of a storybook. But now they've released their latest creation, and it comes in the form of a narrative adventure game with adorable animal characters and beautifully painted environments. Hiding Spot Games previously made the mobile title Flipping Legend, which came out in 2017, but after that it's been pretty quiet from them. Behind the game is the small American indie developer Hiding Spot Games, who through Kickstarter managed to raise the revenue to create the game in less than a week with public crowd-funding.
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